2D/3D CREATURE DESIGN FOR ENTERTAINMENT ARTS

WITH SCOTT FLANDERS

Coming soon. Expect to spend approximately $30 on supplies.

Scott Flanders is an artist and game developer. He specializes in visual development, character design, and creature design. Previous work and clients include Turtle Rock Studios Evolve, Ready at Dawn, War Gaming, Axis Animation, Vision Ward, Creature Caster, Laguna College of Art & Design, and Riot Games. Scott is passionate about storytelling, art, reading, comics, games, ancient history, paleontology, wildlife, nature, collaborating with good friends, spending quality time with family, and maintaining a healthy balanced lifestyle.

Sales are non-refundable, but in some cases we can switch a student’s enrollment in a class that has not yet started to another class of equal or lesser value. Art Mentors reserves the right to cancel, limit enrollment, substitute instructors or models, reschedule or modify a class with notice to enrolled students. If a class is canceled, enrolled students will be given a refund. If an instructor is unable to finish a class term, a refund will be given to students at a pro-rated amount.

FREQUENTLY ASKED QUESTIONS

  • Q. How Advanced Do I Need To Be To Take This Class?

    A.This class is recommended to beginners and intermediate students.

  • Q.Is This Class Online Or In Person?

    A.This class will be In Person Only.

  • Q.Will I be able to get a refund if I change my mind?

    A.Sales are non-refundable, but in some cases we can switch a student’s enrollment in a class that has not yet started to another class of equal or lesser value. Art Mentors reserves the right to cancel, limit enrollment, substitute instructors or models, reschedule or modify a class with notice to enrolled students. If a class is canceled, enrolled students will be given a refund. If an instructor is unable to finish a class term, a refund will be given to students at a pro-rated amount.

  • Q.Is this class live-streamed?

    A.This class is not live-streamed. You must attend in person.

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